Developer Interview: Jason (JBo)

Hello and welcome to our newest part of the interview series! We have recently been interviewing game developers around the globe regarding Game Jams and about being a game developer. In this part we interview Jason (JBo) about his experience with Game Jams! This year, he has developed a game called Japanese Romaji Adventure and it is participating in this year's Game Development World Championship!

Japanese Romaji Adventure


GDWC: Hello Jason! What got you into game development?

Jason (JBo): I have been a passionate gamer since I first lifted the super Nintendo controller and bashed out some Super Mario. I got into game development as a labour of love to create games to help teach topics in a gentle manner. The game I produced for this Jam teaches you Japanese using Romaji i.e. English letters. This game can teach you the core vocabulary whilst you battle your way through Japan visiting various cities and exploring shrines and caverns.

GDWC: Alright! I love this modern and creative way of using games in teaching. Sounds like a fun way to learn! Is this your first game made in a Game Jam?

Jason (JBo): This is my first Game Jam of such magnitude, however, I have made a mini story game set in a fictitious elven Britain and a game, where you play as the god Zeus and siblings to overthrow the Titans. The story of how Zeus became king of Olympus.

GDWC: So you already have some experience! What is the most challenging thing about making a Game Jam game for you?

Jason (JBo): The most challenging thing can be time management. I study at a Japanese university and do support teaching at a Japanese University and teach English online. Meanwhile, in the meantime I am chipping away at the game projects.

GDWC: Sounds like you are doing a lot! Do you have good tips that have helped you to perform better in Game Jams, that you would like to share?

Jason (JBo): Never lose faith and treat it as a labour of love. There is always going to be progression. Remember even little steps make a staircase.

GDWC: Wise words. I might just quote you one day… What about your favorite features? What do you consider to be the best sides of attending Game Jams?

Jason (JBo): Seeing the great work people put in and having pleasant interactions with passionate gamers and indie game developers. If anyone is interested in the concept of game development for educational purposes, please contact me via twitter: @JBOMedia


Thank you for the interview, we have enjoyed hearing your opinion on this topic. We also hope our audience could learn about participating in Game Jams and will be more encouraged in participating in one in the future! I wish you and your game all the best! Check out Japanese Romaji Adventure here.

In case you have also developed a game in a Game Jam this year, feel free to participate in the Game Development World Championship 2020 and in addition enter the bonus stage: Game Jam at https://thegdwc.com/!

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bonus stage

{ Game Jam }

What is this bonus stage?

Bonus stages are additional challenges for game developers, giving them a chance to win prizes that are not part of the two main categories. For the Game Jam category, this means participating with games made during game jams.

How do I participate in this bonus stage?

Register for the Game Development World Championship normally. Find out a Game Jam you want to participate in, and develop your game during that game jam according to their rules, if any. Afterwards, submit your game into the GDWC as you would any other game.

Prizes

  • Visibility on the GDWC website
  • GDWC Finland-themed "care package"
  • Valco ANC Headphones to Winning Team (2 pairs)
  • Houdini Indie one year license to each of the top 3 teams!
  • More to come...

Rules

All the rules of the GDWC competition apply. In addition, the following apply for section 4. Judgement criteria:
  • The game for the submission must have been done entirely during a game jam, which must be specified while submitting the game.
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bonus stage

{ Fan Favourite }

What is this bonus stage?

Bonus stages are additional challenges for game developers, giving them a chance to win prizes that are not part of the two main categories. For the Fan Favourite category, there are no additional limits, it's simply a bonus!

How do I participate in this bonus stage?

Register for the Game Development World Championship normally. We will pick awesome games from those submitted into the competition weekly. During this week, our audience can vote for their favourite game of the week, which will then be a nominee in the final Fan Favourite vote.

Prizes

  • Visibility on the GDWC website
  • GDWC Finland-themed "care package"
  • Valco ANC Headphones to Winning Team (2 pairs)
  • Houdini Indie one year license to each of the top 3 teams!
  • More to come...

Rules

All the rules of the GDWC competition apply. In addition, the following apply for section 4. Judgement criteria:
  • Instead of the GDWC judges, the winner will be chosen by an open vote. Schedule to be determined later.
Close