Two Falls (Nishu Takuatshina)

Game info

Two Falls (Nishu Takuatshina) is a first-person single player, narrative-driven experience that presents contrasting perspectives on the first encounters between French settlers and Indigenous communities.

Explore 17th-century Canadian wilderness in this 3D first-person, linear game and experience the intertwining journeys of Jeanne, a shipwrecked French woman stranded far from the French colonies, and Maikan, a young Innu hunter who is trying to find out what is disturbing his native forest, land of his ancestors.

Meet Jeanne and Maikan
Jeanne is a French King's Daughter with a heart full of hope to start a new life. Unfortunately, on one stormy night, her hopes turn into her darkest nightmare when her boat runs aground leaving her alone and unequipped to face the wilderness. Capitaine, a cute English Shepherd traveling with her, is the only other survivor.
On the other side of the river, Maikan, a young and sharp Innu hunter feels a dreary shift in the atmosphere. His instincts tell him that something has been disturbing his native forest, making him question his beliefs.
Will you dare to experience this thrilling and enthralling mystery?

A story told through multiple perspectives
Play successively as Jeanne and Maikan, uncovering their distinct realities, cultures, and their unique understandings of life. Each one of them has its own way to see, hear and feel the world, as represented through two artistic and musical directions.
All stories can be interpreted in many different ways, and Two Falls is no exception. Throughout the game, uncover and interpret different events from Maikan or Jeanne's points of view. You will soon realize that a single event can have very different meanings for them, eventually finding yourself doubting your own beliefs.

In collaboration with Indigenous minds
Two Falls is a game about Indigenous stories, created in collaboration with Indigenous creative minds.
The composer (Eadsé), the art director, the writer, some actors and the 3D artists all come from various native communities from Canada.
We also work with a Council of Elders composed of First Nations members. They advise, guide us and explain to us which versions of the story they want to put forward.

- Visit stunningly beautiful and realistic environments made with Unreal Engine 5
- Experience the adventure through two distinct perspectives, artistic and sound directions
- Encounter intriguing and contrasting characters
- Discover a rich, captivating and dramatic storyline
- Pet a cute Dog
- Enjoy an original soundtrack created by Indigenous musicians and singers

Commercial:Game is Paid
Categories: GDWC 2024 Summer
Genres: Adventure, Interactive Fiction, Narrative
Players: Single player
Themes:Historical, Indigenous
Platforms: PC
Platforms: Windows
Status: Unreleased, 2023
Platforms: Playstation 5, Xbox Series
Status: Unreleased, 2023
Game Link:

Unreliable Narrators

Unreliable Narrators is an independent Quebec video game studio.
We create narrative games with a pretty straightforward goal: giving a voice to people we don't hear often enough. You can play characters with different perspectives and make choices to influence your story.

Team Page:unreliablenarrators

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