Clarity of the Crystal Dragon

Game info

Luzi gets intimate with her crystal dragon as it clears her soul. A future self, tells of a strange future. Julia touches everyone around her. The son, Li, appears and all admit, at least to themselves, that they must rewrite the view of life.

This is not a story based on conflict, but loaded with a deep understanding of the human and beyond, and hints at transformative choices in life.
Luzi gets intimate with her crystal dragon as it clears every room in the house of her soul. Only her truth is spared. The ego builds on belief systems that are not truths, but the humanity of it joins in the Unity of all she is. At their first meeting, Luzi crouches under the clarity of the dragon while it declares, "I Am your BEST FRIEND, well, your ONLY FRIEND, because here is truly only you and I and nowhere to hide! The rest is insignificant, a smear of beingness … Well, mostly. I'm your I Am, or you are my expression as Luzi Cane."
A dear friend needs Luzi's help, family moves from Hong Kong to Ireland, and they make preparations for the son, Li, to enter this world.
Luzi connects to a future self, a conscious Built, not a Grown nor a Mech, who tells about an almost unbelievable future.
Julia turns two years old and touches everyone and everything around her, and the family pets continue to play their role in the local community.
When Li appears in the world, everyone around him must admit, at least to themselves, that their view of life and the world must be totally rewritten.

The kinetic visual novel has 14 chapters (+ 21 sub chapters) + addendum, has 452 graphical elements and contains over 50,000 words. 48 characters with graphics. Default resolution is 1920 x 1080.

Commercial:Game is Paid
Genres: Role Playing
Players: Single player
Themes:Fantasy
Platforms: PC
Platforms: Windows, Mac, Linux
Status: Released, 2022
Mobile
Platforms: Android
Status: Released, 2024
Game Link: eriqa-queen.itch.io
erikistrup.dk
Trailers: youtu.be

Eriqa Queen

How I connect to my story: I start with an idea, a working title. This idea has an ethical, but dormant counterpart. As I put words, often the title, into my manuscript, the idea becomes active. This creates a sparkle of consciousness in the imaginative realm. This is how all creations start. - This is intuitive, nonmental writing. My mind doesn't create the story and is often surprised what is put into the manuscript. - The sparkle becomes a light as it draws more ideas in. Characters emerge with their own personalities and the first contact are very special. Again, it is not a mind thing, but a 'heart' thing. I connect and feel the character. Sometimes I know (like in knowingness which isn't a mind thing), the character is there, but it takes some time or the right conditions in the plot, before it opens and joins the plot. It is quite fascinating. - I use present tense and mostly dialogues. My primary person (antagonist) is the first-person dialogue, and I do not switch into other characters' minds and feelings, they must show themselves through actions. This way, it presents my descriptions in the present tense in 'dialogue' with the reader. The reader and the 'writer' experience the story together. The 'writer' does not know more than the reader at any point in the story.

Team Page:eriqa-queen
Country:Denmark
Members:1
Links:

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