Game info
SHIMAZU is a side-scrolling action/dark art style game. Take on the role of a samurai named Shimazu, who's son is kidnapped and his wife is killed by an evil demon called Takeda with help from another demon called Fudo.
SHIMAZU is a side-scrolling action/dark art style game. Take on the role of a samurai named Shimazu, who's son is kidnapped and his wife is killed by an evil demon called Takeda with help from another demon called Fudo. The last 10 years Takeda was sealed away by Shimazu.
Shimazu is to take his Revenge and try to rescue his son, the game needs. strategic thinking and memorizing with extra focus on avoiding traps, pitfalls and taking down strong warriors blocking your path!
Commercial: | Game is Paid |
Genres: | Action, Adventure, Platformer, Strategy |
Players: | Single player |
Themes: | Historical |
Platforms: |
PC Platforms: Windows, Linux Status: Unreleased, 2023 Console Platforms: Nintendo Switch Status: Unreleased, 2023 |
Game Link: | store.steampowered.com spacefarergames.com |
Trailers: |
youtube.com |
Spacefarer Games Ltd
SPACEFARER GAMES Ltd was established in 2019, by Jake Stephen Jackson, the company Director and Chief Software Engineer. We've been working with programming languages for over a decade, including Unity, Visual CSharp and NodeJS/HTML5.
A large customer base
Since going live with our distrubution of video game software on partner platforms, such as Steam and Nintendo, we have a large customer reach and we'd love to say thank you to all who purchase and enjoy our software.
From a story, to a video game
Our story started from one. Our first commercial title, The Dawning Clocks of Time was written as a video game novella, by the company director, Jake Stephen Jackson. We developed that title into a JRPG video game and started trading as a studio, Spacefarer Games Ltd.
Development and Publishing houses
There are two arms to our business, our software development studio, Spacefarer Games Limited and Dark Design Studio Holdings Co. Ltd, a software publishing house for distrubution on platforms such as Nintendo Switch and Valve's Steam. We are experts in the publishing field and we know how to get games from development to a large user base very quickly.
From creation to company
When we started out as an indie development house, we quickly expanded into a holding company as our video games started to excel our expectation. Like with any other video game company, we grew as our customer base grew, further excelling our future product lineup.
Team Page: | spacefarergames |
Country: | United Kingdom |
Members: | 1 |
Links: |