World Turtles

Game info

A wholesome strategy game where you help Meeps save the life of the World Turtle they live on. Construct buildings, harvest resources, allocate and prioritise tasks, research and develop, and cooperate with other Meeps. And who knows? You may even meet others from different worlds.

Genre: Simulation, Strategy
Players: Single player
Platform: Windows, Mac, Linux
Status: Early access
Year: 2021
Link: store.steampowered.com

Re: cOg Mission

I first encountered game development and Unity just over 2 years ago - quite late to the party at 40 years of age! I was hooked (the grown-up equivalent of the wonder I felt as a child when discovering something new and interesting) and learned a lot about this new hobby very quickly. One day I came across Catlike Coding's hex map tutorial, and I suddenly knew I could one day make a very decent, proper game, for which I already had a basic idea. Months of learning about threads, meshes, shaders, lists, UI, etc. followed, and all the while I kept refining, expanding, generalising and improving functionality. It still feels so Unreal to have something Made with Unity (I'll see myself out...) that looks so polished and runs so smoothly even with huge maps and loads of buildings and units. Although I'm a solo Indie developer, I've had a lot of assistance in the form of bought assets, a bit of commissioned Blender work, a sound studio (working in films and trailers) being impressed enough with one of my videos that they offered up someone to work with me on the sound to gain some experience for themselves as well. And, of course, good quality tutorials, forums and documentation, if you know how to spot them - specifically Catlike Coding and Code Monkey. It's been an incredible journey and I feel the groundwork has been laid for the game to branch off into all kinds of interesting directions and mechanics. Through threading and optimization I can handle huge maps, dozens of buildings and hundreds of units. What it requires now is more variety (gameplay and visual), more "stuff to do" and the completion of the storyline.

Country: South Africa
Members: 1
Links:

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{ Game Jam }

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Bonus stages are additional challenges for game developers, giving them a chance to win prizes that are not part of the two main categories. For the Game Jam category, this means participating with games made during game jams.

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Register for the Game Development World Championship normally. Find out a Game Jam you want to participate in, and develop your game during that game jam according to their rules, if any. Afterwards, submit your game into the GDWC as you would any other game.

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  • More to come...

Rules

All the rules of the GDWC competition apply. In addition, the following apply for section 4. Judgement criteria:
  • The game for the submission must have been done entirely during a game jam, which must be specified while submitting the game.
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bonus stage

{ Fan Favorite }

What is this bonus stage?

Bonus stages are additional challenges for game developers, giving them a chance to win prizes that are not part of the two main categories. For the Fan Favorite category, there are no additional limits, it's simply a bonus!

How do I participate in this bonus stage?

Register for the Game Development World Championship normally. We will pick awesome games from those submitted into the competition weekly. During this week, our audience can vote for their favorite game of the week, which will then be a nominee in the final Fan Favorite vote.

Prizes

  • Visibility on the GDWC website
  • GDWC Finland-themed "care package"
  • Valco ANC Headphones to Winning Team (2 pairs)
  • Houdini Indie one year license to each of the top 3 teams!
  • More to come...

Rules

All the rules of the GDWC competition apply. In addition, the following apply for section 4. Judgement criteria:
  • Instead of the GDWC judges, the winner will be chosen by an open vote. Schedule to be determined later.
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