Game info
I'm Thomas, a stay-at-home dad & I'm making a VR game based on my non-verbal autistic child's drawings. Our game is a 3rd person platformer, focused on narrative, exploration, empathy, and puzzles. Part of the proceeds go to awareness & acceptance.
Sometimes, asking for help is hard - especially when you're lost and looking to find your way home. In Booper, Get Home! you'll be offering a hand to a worried, but brave, adventurer as you seek a path back home, together. Hand-drawn by the very child that first dreamed up the world of Booper, and with gameplay inspired by classic puzzle platformers, Booper, Come Home is a celebration of adventure, imagination and the stories we build together.
You'll jump, hop and skip through a challenging platform adventure, solving puzzles and helping new friends along the way. With many quests to uncover in a colorful world filled with fantastical creatures, Booper, Get Home! is a game designed for the young and the young at heart.
All art in Booper, Get Home! has been created by a young boy on the spectrum, eager to create, together with his dad, a game full of heart and a drive for understanding. Therefore, a portion of the profits will be going towards autism awareness and acceptance. We hope you enjoy it as much as we have creating it.
Commercial: | Game is Paid |
Genres: | Platformer |
Players: | Single player |
Themes: | Whimsical |
Platforms: |
Platforms: Oculus, SteamVR Status: Prototype, 2025 VR/AR Platforms: SteamVR, Oculus Status: Prototype, 2025 |
Game Link: | fletcherkildren.itch.io |
Trailers: |
youtu.be youtu.be |
Fletcher Studios
A stay at home dad dev who likes making games about his kids. And art.
Team Page: | |
Country: | USA |
Members: | 1 |
Link: |
Contest entries 2021
Best VR Prototype |