Booper, Get Home!

Game info

I'm Thomas, a stay-at-home dad & I'm making a VR game based on my non-verbal autistic child's drawings. Our game is a 3rd person platformer, focused on narrative, exploration, empathy, and puzzles. Part of the proceeds go to awareness & acceptance.

Sometimes, asking for help is hard - especially when you're lost and looking to find your way home. In ​Booper, Get Home!​ you'll be offering a hand to a worried, but brave, adventurer as you seek a path back home, together. Hand-drawn by the very child that first dreamed up the world of Booper, and with gameplay inspired by classic puzzle platformers, ​Booper, Come Home​ is a celebration of adventure, imagination and the stories we build together. 
You'll jump, hop and skip through a challenging platform adventure, solving puzzles and helping new friends along the way. With many quests to uncover in a colorful world filled with fantastical creatures, ​Booper, Get Home!​ is a game designed for the young and the young at heart.

All​ ​art in ​Booper, Get Home!​ has been created by a young boy on the spectrum, eager to create, together with his dad, a game full of heart and a drive for understanding. Therefore, a portion of the profits will be going towards autism awareness and acceptance. We hope you enjoy it as much as we have creating it.

Commercial:Game is Paid
Genres: Platformer
Players: Single player
Platforms: Oculus, SteamVR
Status: Prototype, 2025
Platforms: SteamVR, Oculus
Status: Prototype, 2025
Game Link:

Fletcher Studios

A stay at home dad dev who likes making games about his kids. And art.

Team Page:

Contest entries 2021

Best VR Prototype

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