We are a team of 6 game developers employed by Ubisoft Reflections & Leamington.
We took part in the Summer Jam, a company event that took place in August 2022, whose theme was 'Building Blocks'.
We called ourselves 'Wallbisoft' and together we developed 'The Walls Have Ears', an Interactive Diorama.
Seb Vomvas:
- Technical and Level Design, from initial idea and prototype to final systems implementation and blockout.
- Project leadership, coordination and communication.
Ian Mayor:
- Narrative Design - setting, story, characters, conversations and posters.
- Organised and held a voice recording session with local improv actors in Newcastle upon Tyne.
Chris Turvey:
- Environment and Level Art - asset creation and placement.
- Technical Art and post-process shader creation.
Richard Robinson:
- Character Art - created six unique characters.
- Developed our characters' stylised look.
Tommy Evans:
- Rigging and Animation - rigged all characters, created animations and implemented them in the level.
- Created a number of props, including the Plant Pot.
David Requena:
- Music Composition - created and developed the musical theme for The Walls Have Ears.
- Sound effect creation - the 'wall jump' effect.
Voice Actors:
Apple - Casey Railton
Broccoli - Jon Farthing
Cherry - Kate Murphy
Daikon - Emma McIntosh
Egg - Esther Redhouse White
Plant Pot - Jacqueline Wood
Fire Alarm - Ian Mayor
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